Introduction to Game Design
An introductory course in beginning games design and preparing design documentation.

Ryan Laley
Unreal Engine Expert
Course Content
Module 1: The Role of a Designer
Understanding the Landscape of the Games Industry
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Job Roles in a Games Studio
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Module 2: Pillars of Game Design
A Game’s Core Pillars of Design
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Defining the Personality of a Game
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Authoring User Stories
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Module 3: Pitching Ideas
What is a Pitch Deck?
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Pitching to Publishers / Investors
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Iterative Design
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Module 4: Game Design Document
What is a Game Design Document?
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Communicating Ideas
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The Role of a Designer
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Pillars of Game Design
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Pitching Ideas
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Game Design Document
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